Diginext SARL
Created in 1996 with the ambition to invent, develop and offer innovative products blending both real and virtual worlds for critical operation Planning, Learning, Training, and Assistance.
DIGINEXT is a 100% owned subsidiary of the CS Group, a major European software services and system integration company. The company benefits from a combination of high level expertise in the fields of embedded electronics, mechanical hardware, and critical software systems that achieves 40% of its turnover abroad.
DIGINEXT concentrates the product and RTD teams of the CS Group and exploits their results with a product oriented business model. It is a human-scaled and very high technology company that is internationally-renowned for its expertise in the development of innovative technical solutions, the integration of complex systems and the design of high value products for Simulation and Training, Geo-localisation and Navigation.
Virtual Reality Department
By creating a VR division as soon as 1994, CS Group was one of the industrial pioneers in the field. This division regroups today 65 PhDs and engineers specialised in interactive visual systems, and authoring tools in particular. It is among the world’s top ranking RTD industrial centres with internationally acknowledged experts, and results presented in the most prestigious journals and conferences (including SIGGRAPH,Eurographics, IEEE VR, and others). The VR department has developed many successful innovative 3D applications and products such as INSCAPE™, a generic purpose authoring tool for creating VR applications, VirtualGeo™, a 3D GIS plug-in for assembling and visualising large-scale geographic databases, Wave™, the world’s leading e-learning system for welder, etc.
Since its creation, the VR Department has been involved or is still involved, as a co-ordinator or as a partner, in several EC funded projects (e.g. CHESS, V-City, INSCAPE, V-Planet, V-Man, VISTA, VISIONS, VISICADE, IERAPSI, DIVERSITY, STARMATE, IRMA, CAVALCADE) that have produced or contributed to most of the products the company is currently commercially exploiting. The outcomes of one of the recent project, MAGELLAN, will be extensively used in CRISS.
It provides world-class expertise and industrial references in the following fields:
- 3D computer graphics, virtual, augmented and mixed realities
- Serious games and simulation
- Training and e-learning authoring, storytelling and experiencing environments
- Website of the entity (all) http://www.diginext.fr/en/
Information about products integrated in CRISS platform: ePorfolio, Magellan, Portabily, etc. (industrial partners)
DIGINEXT was the co-initiator, with EXODUS, and technical coordinator of the MAGELLAN project. The goal of MAGELLAN was to offer an intuitive platform for the large public to create location-based and collaborative Mixed-Reality mobile experiences. The MAGELLAN authoring tool allows non-programmers to easily create scenarios mixing elements from the real environment with the virtual environment. Thus, the MAGELLAN experiences can integrate 3D content, Augmented Reality, videos, HTML, information about the position of the participant, the weather, the traffic, the mobile device sensors information, etc. to influence the game logic and create a new reality between the real and the virtual world.
More information at: http://www.magellanproject.eu/
Main tasks
One of the main technical partners of the project
Collaboration in the definition of the methodological framework
Development of MAGELLAN
Design and architecture of the end to end solution with the technology partners